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WING YEUNG - RESUME

Game Designer / Level Designer

01/2020 - 10/2021

UNITY LEVEL DESIGNER

  • Design and implement Create gameplay marketing to attract new users to our free-to-play games.

  • Create simulations: include AI troop behavior, timing, and cameras using Unity 3D Engine.

04/2019 - 11/2019

JUNIOR GAME DESIGNER (REMOTE)

  • Identifies plot lines, story arcs and narrative beats that support the game design and the underlying IP.

  • Design and develop innovative game mechanics.

  • Mission design, create challenge for player to complete.

( Work showcase not available )

10/2019 - 12/2019

LEVEL DESIGNER INTERN (REMOTE)

  • Design and implement game map, create a balanced challenge for players for a shipped title - "Battle For The Kingdom".

  • Analysis ways to catch players' attention.

09/2019 - 10/2019

GAME TESTER VOLUNTEER (REMOTE)

  • Detecting technical issues in the game through playtesting for the project "The Slime".

  • Giving feedback to the developer from a player's perspective

( Work showcase not available )
Resume: CV
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