01/2020 - 10/2021
UNITY LEVEL DESIGNER
Design and implement Create gameplay marketing to attract new users to our free-to-play games.
Create simulations: include AI troop behavior, timing, and cameras using Unity 3D Engine.
04/2019 - 11/2019
JUNIOR GAME DESIGNER (REMOTE)
Identifies plot lines, story arcs and narrative beats that support the game design and the underlying IP.
Design and develop innovative game mechanics.
Mission design, create challenge for player to complete.
10/2019 - 12/2019
LEVEL DESIGNER INTERN (REMOTE)
Design and implement game map, create a balanced challenge for players for a shipped title - "Battle For The Kingdom".
Analysis ways to catch players' attention.
09/2019 - 10/2019
GAME TESTER VOLUNTEER (REMOTE)
Detecting technical issues in the game through playtesting for the project "The Slime".
Giving feedback to the developer from a player's perspective