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PROFESSIONAL PROJECT > UA VIDEO

01/2020 - 10/2021, Unity Level Designer, IGG

As a Unity Level Designer in IGG, I am responsible to design and implement UA videos to attract new users to our free-to-play games.
I created a lots of simulations, include but not limited to AI behavior, timing, cameras using Unity 3D Engine.
I am here to show you some of my proudest projects.

LM_Neighbor.PNG

LM - NEIGHBOR

06/2021 - 10/2021

My last project in IGG, also a successful project,
got 25% user retention.

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EM - REROLL

09/2021

A short video demonstrates a dragon girl character fight her way out and being rewarded with goodies.

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LM - BATTLE ROYALE

09/2021

We are trying to attract players from PUBG,
so I create this,
game mechanics inspired from "Eternal Return".

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TIS - YOGA

08/2021 - 09/2021

Trying to use a "sexy" theme to attract users.

LM_Hold&Push.PNG

LM - HOLD & PUSH

03/2021

A horde-defends-based project, with an infinite ending.

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LM - BLOCK ISLAND WAR

01/2021 - 02/2021

A project based on "territory capture and connection on the sea".

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LM - BIG BOSS COMING

03/2020 - 04/2020

A horde-defend-based project,
but end with the player losing.

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LM - FREEDOM PLANNER

02/2020 - 03/2020

The most successful project,
inspired by "Totally accurate Battle Simulator".

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LM - TURTLE

01/2020 - 02/2020

My second project in IGG, a wave-defend-based project with a "Retry" ending.

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CC - NEIGHBOR

01/2020

My very first project in IGG, a horde-defend-based project, and the player base keep upgrading.

Thanks for spending your valuable time to browse! Wanna see more?

UA video: 專案
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